[Plataforma] ø League of Legends ø Vol. 3 "Súbanse al carrito"
+14
picachu ssj
Razantor
Charles Xavier
Chinchilla
Xampy
Gersan
Cromax Raider
Loydr
L
karellll
Kabuto Yakushi
Zinho
Sergio3
RUKAWA67
18 participantes
PokemonHispano 3.0 :: :: Gamers :: Juegos Online
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LPokemon Master - Cantidad de envíos : 4122
Fecha de inscripción : 13/12/2010
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Localización : Catalunya ||*||
Re: [Plataforma] ø League of Legends ø Vol. 3 "Súbanse al carrito"
Hola, pues estoy jugando a lol empece ayer, :3
Juego en LAN, mi nick es Akrap
Juego en LAN, mi nick es Akrap
Re: [Plataforma] ø League of Legends ø Vol. 3 "Súbanse al carrito"
yo juego en LAN dakiira
y en EUW con leor aveces Dakiraph
y en EUW con leor aveces Dakiraph
picachu ssjSuper Moderador - Cantidad de envíos : 1998
Fecha de inscripción : 22/12/2010
Edad : 30
Re: [Plataforma] ø League of Legends ø Vol. 3 "Súbanse al carrito"
LAN = Trolls Trolls Everywhere
Pero no queda de otra Nick en LAN: Kabuto Yakushii
Doble "ii" que me ganaron antes el nick xD
Pero no queda de otra Nick en LAN: Kabuto Yakushii
Doble "ii" que me ganaron antes el nick xD
Kabuto YakushiColaborador - Cantidad de envíos : 1189
Fecha de inscripción : 26/08/2010
Edad : 27
Localización : Tamaulipas, México
Re: [Plataforma] ø League of Legends ø Vol. 3 "Súbanse al carrito"
A todos nos han ganado o duplicado y hemos hecho cambios con las vocales xD
LPokemon Master - Cantidad de envíos : 4122
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Edad : 29
Localización : Catalunya ||*||
Re: [Plataforma] ø League of Legends ø Vol. 3 "Súbanse al carrito"
pues bueno, yo entre semana puedo jugar 1 o 2 partidas, los fines de semana puedo jugar mas, por lo de la facultad xD
picachu ssjSuper Moderador - Cantidad de envíos : 1998
Fecha de inscripción : 22/12/2010
Edad : 30
Re: [Plataforma] ø League of Legends ø Vol. 3 "Súbanse al carrito"
me anime a jugar ranked después de un tiempo, me sorprendió, todo me salia absolutamente bien ._. solo quizás pude haber farmeado mejor
picachu ssjSuper Moderador - Cantidad de envíos : 1998
Fecha de inscripción : 22/12/2010
Edad : 30
Re: [Plataforma] ø League of Legends ø Vol. 3 "Súbanse al carrito"
LAN : Gersan
EUW: Gersan
xD
EUW: Gersan
xD
GersanModerador - Cantidad de envíos : 2369
Fecha de inscripción : 07/12/2009
Edad : 29
Localización : Costa rica
Kabuto YakushiColaborador - Cantidad de envíos : 1189
Fecha de inscripción : 26/08/2010
Edad : 27
Localización : Tamaulipas, México
Re: [Plataforma] ø League of Legends ø Vol. 3 "Súbanse al carrito"
Mi mejor partida hasta el momento xD!
Re: [Plataforma] ø League of Legends ø Vol. 3 "Súbanse al carrito"
¿Kabuto que pasa que no me compras la cuenta o qué? ¿Estuve esperando al final para nada?
Una pregunta, ¿en LAN el "español" está doblado al latino?
Pues nada, vendo cuenta lvl 30 con todos los campeones y como 10 skins + 20k IP + Iconos de invocador + 20 páginas de maestrías + 16 páginas de runas + todas las runas.
Por 15€.
Una pregunta, ¿en LAN el "español" está doblado al latino?
Pues nada, vendo cuenta lvl 30 con todos los campeones y como 10 skins + 20k IP + Iconos de invocador + 20 páginas de maestrías + 16 páginas de runas + todas las runas.
Por 15€.
Re: [Plataforma] ø League of Legends ø Vol. 3 "Súbanse al carrito"
Mi jodido hermano que no me da el dinero ¬¬, Ya no se si la quiere o no.Xampy escribió:¿Kabuto que pasa que no me compras la cuenta o qué? ¿Estuve esperando al final para nada?
Una pregunta, ¿en LAN el "español" está doblado al latino?
Si todas las voces de los campeones y anunciador esta en español latino.. Las odie tengo las voces en castellano.
EDIT: Que pasa con ese reporte
<---
No me parece justo mi hermano es el que no medio el dinero, yo se lo dije a usted porque el me lo aseguro no tengo la culpa. Esto mancha todos mis años en PH sin ningún reporte
Kabuto YakushiColaborador - Cantidad de envíos : 1189
Fecha de inscripción : 26/08/2010
Edad : 27
Localización : Tamaulipas, México
Re: [Plataforma] ø League of Legends ø Vol. 3 "Súbanse al carrito"
Engañar al administrador por compra de cuenta xDDD puto Xampy que crack.
LPokemon Master - Cantidad de envíos : 4122
Fecha de inscripción : 13/12/2010
Edad : 29
Localización : Catalunya ||*||
Re: [Plataforma] ø League of Legends ø Vol. 3 "Súbanse al carrito"
Hombre, me haces esperar con el maletín abierto para que ingreses 15 euros y nada...
Dile a tu hermano que iré a su casa, que lo resuelva ya.
Dile a tu hermano que iré a su casa, que lo resuelva ya.
Re: [Plataforma] ø League of Legends ø Vol. 3 "Súbanse al carrito"
Ayer League Of Legends EUW tuvo un problema con los servidores y se cerraron a las 3AM horario español, no se el motivo pero por lo que veo nos obliga a cambiar la pass si queremos jugar, solo paso en EUW esto?
PD: El puto Lucian esta bien fuertote en la PBE, alguien lo ha probado aparte de yo?
PD: El puto Lucian esta bien fuertote en la PBE, alguien lo ha probado aparte de yo?
LPokemon Master - Cantidad de envíos : 4122
Fecha de inscripción : 13/12/2010
Edad : 29
Localización : Catalunya ||*||
Re: [Plataforma] ø League of Legends ø Vol. 3 "Súbanse al carrito"
Paso en EUW y en NA, a mi me avisaron de na xDLeor Banside escribió:Ayer League Of Legends EUW tuvo un problema con los servidores y se cerraron a las 3AM horario español, no se el motivo pero por lo que veo nos obliga a cambiar la pass si queremos jugar, solo paso en EUW esto?
PD: El puto Lucian esta bien fuertote en la PBE, alguien lo ha probado aparte de yo?
picachu ssjSuper Moderador - Cantidad de envíos : 1998
Fecha de inscripción : 22/12/2010
Edad : 30
Re: [Plataforma] ø League of Legends ø Vol. 3 "Súbanse al carrito"
Riot paga los servers plz.
Morello paga los nerf.
Morello paga los nerf.
Re: [Plataforma] ø League of Legends ø Vol. 3 "Súbanse al carrito"
Dejo las novedades del parche 3.10a, si alguien no entiende algo, haber estudiao
Patch 3.10a notes
BY RIOT PWYFF
Hey Summoners!
With our focus on stability for patches leading up to the World Finals, we’ve decided to split our next update into a few parts in order to mitigate risk. As such, this patch is titled 3.10a due to the nature of its deploy (as it contains only balance and design changes).
Champions
LeBlanc
Summary: LeBlanc’s base health regeneration and attack damage per level have been slightly increased.
Context: With unorthodox skills, unmatched mobility and a supremely squishy face, LeBlanc’s always been a difficult champion to master. While this is intended, the changes we made to her in Patch 3.9 made her even more vulnerable, especially during her laning phase. These minor buffs should improve her play experience and even her out a little.
Base health regen increased to 7.05 (from 5.05)
Attack damage per level increased to 3.5 (from 3.1)
Master Yi
Summary: Highlander now reduces ability cooldowns per kills and assists by a percentage amount rather than a flat second reduction. This means Master Yi will never get a “full reset” to chain Alpha Strikes together even if he kills with his first Alpha Strike. Additionally, Master Yi’s attack speed per level has been reduced, while Meditate’s damage reduction at later levels has been increased. Wuju Style’s passive attack damage bonus is now higher at earlier levels and lower at later levels.
Context: New Yi quickly emerged as a powerhouse champion, and while we soon identified the need to reduce his power, we wanted to do it in an intelligent way that created windows of opportunity for both Yi and his opponents, rather than by simply reducing his overall damage. We like Highlander’s reset mechanic, but the flat second reduction on it meant that solid Yi players could effectively chain Alpha Strikes together with no window of vulnerability after scoring a kill. These changes mean Master Yi needs to land a few basic attacks after earning resets in order to Alpha Strike, which should give his opponents opportunities to fight back. Yi’s Meditate buffs give him ways of bridging those cooldown gaps defensively if needed, and offer more viable options when upgrading abilities.
General
Attack speed per level decreased to 2% (from 2.75%)
Double Strike
Fixed a bug where the second strike would damage targets even when Master Yi was blinded
Meditate
Damage reduction increased at later ranks to 50/55/60/65/70% (from 40/45/50/55/60%)
Wuju Style
Passive attack damage bonus changed to 10% at all ranks (from 7/9/11/13/15%)
Highlander
Now passively reduces the remaining cooldown for Master Yi's basic abilities by 70% on a kill or assist (instead of 18 seconds on kill or 9 seconds on assist)
Riven
Summary: Riven can now leap over walls with the third hit of Broken Wings.
Context: Riven's Broken Wings started crossing walls on live following a few engine fixes. We looked at this and decided we want to fully support the emergent gameplay while cleaning up the ability’s environmental interactions. This change promotes Riven’s high mobility playstyle and skirmish play pattern, so we’ll balance around it rather than simply remove the change if it affects her power significantly.
General
Fixed an issue where several of Riven's particle effects were missing
Broken Wings
Third hit now knocks up affected targets rather than knocking them back
Only the third cast can now leap over walls
Hitbox has been retuned to more closely match the particles
Shen
Summary: Shen’s Feint shield has been weakened, while Stand United can now be interrupted by root effects.
Context: As a dominant force in the competitive scene, Shen gets just a little too tanky in the late game – to the point where even primary damage dealers have a tough time eating through his shields. This small nerf should reduce some of Shen’s strong dueling potential. Additionally, our Stand United change has been brought in to increase the consistency with which we handle delayed movement abilities. Specifically, Shen’s Stand United channel will be interruptible by root effects, similar to Twisted Fate’s Gate. We’ll continue looking at other cases in the future.
Feint
Shield amount reduced to 60/100/140/180/220 (from 70/115/160/205/250)
Stand United
Can now be interrupted by root effects
Twitch
Summary: Twitch’s Expunge now deals less damage at early to mid levels.
Context: Currently Twitch's laning phase trades are too strong, even when he’s forced to pop Expunge before reaching full stacks of Deadly Venom. These changes should balance out the Plague Rat’s early game power without affecting his team fight potential.
Expunge
Base damage reduced to 20/35/50/65/80 (from 40/50/60/70/80)
Zac
Summary: Zac's passive healing blobs will now be harder to pick up for both him and his opponents. Additionally, Zac’s ult no longer grants him Tenacity while active.
Context: Previously, Zac’s pickup range was so large he would sometimes regain health from his blobs even if he stood still after using an ability. The blob radius change creates more potential counterplay in lane, since Zac and his opponents now have to specifically move to blobs to regain or deny health. The tenacity portion of Let’s Bounce has removed to allow for more gameplay in fights, notably by giving enemies the chance to lock Zac down while protecting vulnerable targets.
Cell Division
Blob absorption and squish radius reduced to 25 (from 100)
Let's Bounce
No longer grants tenacity
Fixed the tooltip to state that Zac removes all slows affecting him upon activation
Items
NOTE: If an item value or statistic is not mentioned, it is still present on the item.
Bilgewater Cutlass
Range reduced to 450 (from 550)
Active now takes into account the bounding boxes for each champion
Blade of the Ruined King
Range reduced to 450 (from 550)
Active cooldown increased to 90 (from 60)
Locket of the Iron Solari
Fixed a bug where it was granting more health regen than intended
Spirit Visage
Combine cost increased to 500 gold (from 375). Total cost increased to 2750 gold (from 2625)
Phage & Trinity Force’s Icy Passive
Summary: Phage and Trinity Force no longer have the “Icy” slow passive. Instead of a percentage chance to slow an enemy champion on hit, these items now grant movement speed for a short duration of time, along with even more movement speed on minion, monster, and champion kills. Frozen Mallet’s function remains unchanged, but its recipe has changed.
Context: Following the nerfs to Blade of the Ruined King, we wanted to create more tools to help bruisers stick to their targets. Ultimately we focused on in-skirmish mobility as a valuable and healthy stat for all champions.
Phage
UNIQUE Passive - Icy removed
New UNIQUE Passive - Rage: basic attacks grant 20 movement speed for 2 seconds on hit. Minion, monster, and champion kills grant 60 movement speed for 2 seconds
Combine cost reduced to 375 gold (from 590). Total cost reduced to 1250 gold (from 1465)
Trinity Force
UNIQUE Passive - Icy removed
New UNIQUE Passive - Rage: basic attacks grant 20 movement speed for 2 seconds on hit. Minion, monster, and champion kills grant 60 movement speed for 2 seconds
UNIQUE Passive - Spellblade
Damage increased to 200% base attack damage (from 150%)
Due to Phage's price reduction, total cost is now 3628 gold (from 3843)
Frozen Mallet
Recipe Changed: Giant's Belt + Pickaxe + Ruby Crystal + 950 gold = 3300 total gold
UNIQUE Passive – Icy retained
Maps
Summoner's Rift
Lesser Wraith
Fixed a bug where lesser wraiths were granting less experience than intended (4 instead of 15)
Twisted Treeline and Crystal Scar
Blade of the Ruined King
Now available on the Crystal Scar
Entropy
UNIQUE Passive - Icy removed
New UNIQUE Passive - Rage: basic attacks grant 20 movement speed for 2 seconds on hit. Minion, monster, and champion kills grant 60 movement speed for 2 seconds
Due to Phage's price reduction, total cost is now 3400 gold (from 3615)
Kitae's Bloodrazor
Removed from the Crystal Scar
Howling Abyss
Poros
No change. Still awesome
Patch 3.10a notes
BY RIOT PWYFF
Hey Summoners!
With our focus on stability for patches leading up to the World Finals, we’ve decided to split our next update into a few parts in order to mitigate risk. As such, this patch is titled 3.10a due to the nature of its deploy (as it contains only balance and design changes).
Champions
LeBlanc
Summary: LeBlanc’s base health regeneration and attack damage per level have been slightly increased.
Context: With unorthodox skills, unmatched mobility and a supremely squishy face, LeBlanc’s always been a difficult champion to master. While this is intended, the changes we made to her in Patch 3.9 made her even more vulnerable, especially during her laning phase. These minor buffs should improve her play experience and even her out a little.
Base health regen increased to 7.05 (from 5.05)
Attack damage per level increased to 3.5 (from 3.1)
Master Yi
Summary: Highlander now reduces ability cooldowns per kills and assists by a percentage amount rather than a flat second reduction. This means Master Yi will never get a “full reset” to chain Alpha Strikes together even if he kills with his first Alpha Strike. Additionally, Master Yi’s attack speed per level has been reduced, while Meditate’s damage reduction at later levels has been increased. Wuju Style’s passive attack damage bonus is now higher at earlier levels and lower at later levels.
Context: New Yi quickly emerged as a powerhouse champion, and while we soon identified the need to reduce his power, we wanted to do it in an intelligent way that created windows of opportunity for both Yi and his opponents, rather than by simply reducing his overall damage. We like Highlander’s reset mechanic, but the flat second reduction on it meant that solid Yi players could effectively chain Alpha Strikes together with no window of vulnerability after scoring a kill. These changes mean Master Yi needs to land a few basic attacks after earning resets in order to Alpha Strike, which should give his opponents opportunities to fight back. Yi’s Meditate buffs give him ways of bridging those cooldown gaps defensively if needed, and offer more viable options when upgrading abilities.
General
Attack speed per level decreased to 2% (from 2.75%)
Double Strike
Fixed a bug where the second strike would damage targets even when Master Yi was blinded
Meditate
Damage reduction increased at later ranks to 50/55/60/65/70% (from 40/45/50/55/60%)
Wuju Style
Passive attack damage bonus changed to 10% at all ranks (from 7/9/11/13/15%)
Highlander
Now passively reduces the remaining cooldown for Master Yi's basic abilities by 70% on a kill or assist (instead of 18 seconds on kill or 9 seconds on assist)
Riven
Summary: Riven can now leap over walls with the third hit of Broken Wings.
Context: Riven's Broken Wings started crossing walls on live following a few engine fixes. We looked at this and decided we want to fully support the emergent gameplay while cleaning up the ability’s environmental interactions. This change promotes Riven’s high mobility playstyle and skirmish play pattern, so we’ll balance around it rather than simply remove the change if it affects her power significantly.
General
Fixed an issue where several of Riven's particle effects were missing
Broken Wings
Third hit now knocks up affected targets rather than knocking them back
Only the third cast can now leap over walls
Hitbox has been retuned to more closely match the particles
Shen
Summary: Shen’s Feint shield has been weakened, while Stand United can now be interrupted by root effects.
Context: As a dominant force in the competitive scene, Shen gets just a little too tanky in the late game – to the point where even primary damage dealers have a tough time eating through his shields. This small nerf should reduce some of Shen’s strong dueling potential. Additionally, our Stand United change has been brought in to increase the consistency with which we handle delayed movement abilities. Specifically, Shen’s Stand United channel will be interruptible by root effects, similar to Twisted Fate’s Gate. We’ll continue looking at other cases in the future.
Feint
Shield amount reduced to 60/100/140/180/220 (from 70/115/160/205/250)
Stand United
Can now be interrupted by root effects
Twitch
Summary: Twitch’s Expunge now deals less damage at early to mid levels.
Context: Currently Twitch's laning phase trades are too strong, even when he’s forced to pop Expunge before reaching full stacks of Deadly Venom. These changes should balance out the Plague Rat’s early game power without affecting his team fight potential.
Expunge
Base damage reduced to 20/35/50/65/80 (from 40/50/60/70/80)
Zac
Summary: Zac's passive healing blobs will now be harder to pick up for both him and his opponents. Additionally, Zac’s ult no longer grants him Tenacity while active.
Context: Previously, Zac’s pickup range was so large he would sometimes regain health from his blobs even if he stood still after using an ability. The blob radius change creates more potential counterplay in lane, since Zac and his opponents now have to specifically move to blobs to regain or deny health. The tenacity portion of Let’s Bounce has removed to allow for more gameplay in fights, notably by giving enemies the chance to lock Zac down while protecting vulnerable targets.
Cell Division
Blob absorption and squish radius reduced to 25 (from 100)
Let's Bounce
No longer grants tenacity
Fixed the tooltip to state that Zac removes all slows affecting him upon activation
Items
NOTE: If an item value or statistic is not mentioned, it is still present on the item.
Bilgewater Cutlass
Range reduced to 450 (from 550)
Active now takes into account the bounding boxes for each champion
Blade of the Ruined King
Range reduced to 450 (from 550)
Active cooldown increased to 90 (from 60)
Locket of the Iron Solari
Fixed a bug where it was granting more health regen than intended
Spirit Visage
Combine cost increased to 500 gold (from 375). Total cost increased to 2750 gold (from 2625)
Phage & Trinity Force’s Icy Passive
Summary: Phage and Trinity Force no longer have the “Icy” slow passive. Instead of a percentage chance to slow an enemy champion on hit, these items now grant movement speed for a short duration of time, along with even more movement speed on minion, monster, and champion kills. Frozen Mallet’s function remains unchanged, but its recipe has changed.
Context: Following the nerfs to Blade of the Ruined King, we wanted to create more tools to help bruisers stick to their targets. Ultimately we focused on in-skirmish mobility as a valuable and healthy stat for all champions.
Phage
UNIQUE Passive - Icy removed
New UNIQUE Passive - Rage: basic attacks grant 20 movement speed for 2 seconds on hit. Minion, monster, and champion kills grant 60 movement speed for 2 seconds
Combine cost reduced to 375 gold (from 590). Total cost reduced to 1250 gold (from 1465)
Trinity Force
UNIQUE Passive - Icy removed
New UNIQUE Passive - Rage: basic attacks grant 20 movement speed for 2 seconds on hit. Minion, monster, and champion kills grant 60 movement speed for 2 seconds
UNIQUE Passive - Spellblade
Damage increased to 200% base attack damage (from 150%)
Due to Phage's price reduction, total cost is now 3628 gold (from 3843)
Frozen Mallet
Recipe Changed: Giant's Belt + Pickaxe + Ruby Crystal + 950 gold = 3300 total gold
UNIQUE Passive – Icy retained
Maps
Summoner's Rift
Lesser Wraith
Fixed a bug where lesser wraiths were granting less experience than intended (4 instead of 15)
Twisted Treeline and Crystal Scar
Blade of the Ruined King
Now available on the Crystal Scar
Entropy
UNIQUE Passive - Icy removed
New UNIQUE Passive - Rage: basic attacks grant 20 movement speed for 2 seconds on hit. Minion, monster, and champion kills grant 60 movement speed for 2 seconds
Due to Phage's price reduction, total cost is now 3400 gold (from 3615)
Kitae's Bloodrazor
Removed from the Crystal Scar
Howling Abyss
Poros
No change. Still awesome
LPokemon Master - Cantidad de envíos : 4122
Fecha de inscripción : 13/12/2010
Edad : 29
Localización : Catalunya ||*||
Re: [Plataforma] ø League of Legends ø Vol. 3 "Súbanse al carrito"
Sobre los rumores de los items en las torres quiero aclarar algo.
Riot asegura que los items de MR, Armor y visibilidad solo serán estéticos, no darán bonificación y no tendrás que comprar ningún item para torre, simplemente son las torres como siempre pero ahora podrás verlos como items, esto se va a implementar para ayudar a los nuevos usuarios a entender.
Sobre los sacos de oro, todavía no se ha confirmado de que se lleve a cabo.
Riot asegura que los items de MR, Armor y visibilidad solo serán estéticos, no darán bonificación y no tendrás que comprar ningún item para torre, simplemente son las torres como siempre pero ahora podrás verlos como items, esto se va a implementar para ayudar a los nuevos usuarios a entender.
Sobre los sacos de oro, todavía no se ha confirmado de que se lleve a cabo.
LPokemon Master - Cantidad de envíos : 4122
Fecha de inscripción : 13/12/2010
Edad : 29
Localización : Catalunya ||*||
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